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A quick little horror game I whipped up for a game jam. I approached the theme of "momentary" by implementing a lantern that slowly burns out as you play. If you don't find all the keys in time you will pretty much run out of light and far more at the mercy of the giant monster.

  • WASD to move and the mouse controls the camera. 
  • Click the screen to make use of the camera entirely.
  • The goal is to get all the skull key tokens and then reach the exit portal without getting caught by the monsters.