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Loved it. 

I'll just write about what hasn't been already brought up:

 - I'll add some cam shake after you roll/fail to land and when you hit a tree.

- In the image of the controls, you have arrows pointing at bumpers/triggers of the pad without saying that only triggers work (so far of course).

The game feels good in hand and I think is a very good base for a Tricky successor. GL.