Same
From Log:
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filename: diceydungeons
package: com.terrycavanaghgames.diceydungeons
version: 0.15.1 / 0.3.0 (mod API)
sess. ID: dicey_dungeons_2019-02-26_11'50'49
started: 2019-02-26 11:50:49
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crashed: 2019-02-26 12:11:47
duration: 00:20:57
error: ERROR in callscenemethod(Combat,update) static : Null Object Reference, stack = Called from displayobjects.TooltipManager.updatetooltipline (displayobjects/TooltipManager.hx line 56)
Called from elements.Fighter.drawlimitbreak (elements/Fighter.hx line 1900)
Called from elements.Fighter.showcombatstats (elements/Fighter.hx line 1522)
Called from states.Combat.compose (states/Combat.hx line 930)
Called from states.Combat.update (states/Combat.hx line 355)
Called from Reflect.callMethod (C:\coding\haxe\haxe\std/cpp/_std/Reflect.hx line 55)
stack:
haxegon.Scene.callscenemethod (haxegon/Scene.hx line 90)
haxegon.Scene.update (haxegon/Scene.hx line 53)
haxegon.Core.doupdate (haxegon/Core.hx line 252)
haxegon.Core.onEnterFrame (haxegon/Core.hx line 173)
starling.events.EventDispatcher.__invokeEvent (starling/events/EventDispatcher.hx line 184)
starling.events.EventDispatcher.dispatchEvent (starling/events/EventDispatcher.hx line 144)
starling.display.DisplayObject.dispatchEvent (starling/display/DisplayObject.hx line 778)
starling.display.DisplayObjectContainer.broadcastEvent (starling/display/DisplayObjectContainer.hx line 449)
starling.display.Stage.advanceTime (starling/display/Stage.hx line 108)
starling.core.Starling.advanceTime (starling/core/Starling.hx line 469)
starling.core.Starling.nextFrame (starling/core/Starling.hx line 455)
starling.core.Starling.onEnterFrame (starling/core/Starling.hx line 682)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)