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(+1)

Very fun core concept and fun vibe.

As mentioned below, the camera angle being so far up feels awkward.

I might structure this game as defending yourself from enemies that come in at a lower angle.

If I were to make this into a full-fledged game I'd add levels and things like that.

Oddly enough... I actually like this control style and aesthetic style as an old-school open world adventure game.

Very good stuff!