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Pretty fun, some nice polish.  Just a few things I notice:

  • Controls are nice and tight, but maybe consider making space-bar jump and like left control dash or something.
  • That last stage is brutal.  Maybe slow down the projectiles a smidge.
  • On level two there's a hidden little alcove with a torch to the right of a long drop to the pumpkin below to the left.  Maybe make a hidden passage there so you can get to one final (or secret) candy corn?  Maybe make the passage entrance a slightly different tile with a crack or something to give a hint.
  • Love the wall-jump mechanic.  Would be nice to get to use it more.
  • Final stage has a leap of faith with spikes on either side.  Maybe put an arrow in the middle to guide the player to that.