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(1 edit) (+1)

I apologize in advance for the machine translation. I can read from English, but writing myself is complete darkness. (Mima?!..)

Hi! I played the game a bit and found a few bugs. All tests were carried out on normal, if the complexity is not specified.

1) The game crashes after the first level in full-screen mode if you use maximum quality. There are no problems if you use a little worse.

2) The cursor does not disappear in fullscreen mode.

3) X uses a bomb during the dialogue

4) (level 2) Opponents at the end of the level do not disappear during the dialogue and continue to shoot.

5) If you die during the dialogue and use the continuation, the level will start again, but the dialogue will not disappear.

6) After a dialogue or death, you need to repeatedly press shift and z in order for them to work (even if they were clamped before).

7) If you press pause during the game, open settings, and then exit via escape, then during the time when it is proposed to take the continuation, settings will be opened. You can't interact with settings at this time, but an extra window blocks the view.

8) (level 2) If you press your back against a moving stone block, the character will move with this block, even if you do not press anything.

9) (level 2) If you kill an opponent who shoots impassable rings of bullets, and around which 3 stone blocks rotate, then the enemy may have time to shoot again, while the blocks have already disappeared, and you are guaranteed to die. If you're lucky, you can snuggle up in the right corner of the screen and can fly around.

10) After using the continuation, the bullets do not disappear from the current moment and continue to fly, although the level has started anew.

Do you need bug manifestation records? I can do it in my free time.