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(1 edit) (+1)

This is phenomenal work you've done here. You've implemented a lot of what needed to ship with the game, really.

The removal of the helmet visuals is a bit disappointing, but I recognise the difficulties/downsides that would come with keeping it.

I'm unsure if this is something I can fix on my end, but the VRification of the HUD seems to have offset the crosshairs in each eye in such a way that I can't aim the tools properly, whether by looking through one OR both eyes. It's an unfortunate effect that's keeping me from using this mod full-time, so let me know if there's anything you or I can do to fix it :)

On a less important note, the size of the players hands and tools seem a little large.

Love your work! <3

(+1)

I noticed this; I found that if you sort of center the item between both of those dots then you'll typically hit it without too much trouble. It's tough with the tiny things like lights, but this works in a pinch.

I'm really hoping this mod gets a bit more cleaned up such that I don't have to take the headset on and off.