Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I honestly cannot get enough of this game. I've already sunk at least 8 hours into it, which is crazy considering its actual duration.

The quality of life features are so good! The ability to change opacities on objects, the rank and i-frames being visible, it's all so thoughtful and useful for folks of any skill level! And that's not even mentioning the amazing quality of the music, aesthetic, and overall charm!

My only possible complaint would be how absolutely insane the final two spellcards are at spook levels >5, but considering just how many bombs and lives are available to the player, I cant imagine that's a problem for anyone who's not being sweaty.

Seriously great. I can't wait to try out all your past and future works!

(1 edit)

Thank you for playing! I’m glad you enjoyed the quality-of-life features I added to the game. Shmups can be a visually overwhelming experience sometimes so I would love to rectify that and ease newer players into the genre!

The Spook Meter can lead to some very scary Kogasa patterns, but that just makes them more satisfying to clear (the base score bonus is higher with a higher Spook). 

It’s great to see you’d like to enjoy my other works! I personally would recommend Rampage of the Strongest (for more fun caravan action) or Multidimensional Convocation of Unexpected Genius (for creative and fast bullet patterns).