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(+2)

Thanks for playing! I'm glad you enjoyed! Yeah, we had plans to work on the ai a bit more (for the allies, they were supposed to back up when you got to close to them, but that caused issues where they kept running behind you and then running away from you, and we didn't have time to fix it).  As for that cannibal that gets stuck, that was another one we caught after we uploaded it.  For whatever reason he's triggered from the start of the level.  He actually spawns in the middle of that room but "detects" the player upstairs and gets behind the table.  

But we are glad you enjoyed it and appreciate the feedback! Hopefully in a bit we will have an updated version up!