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That penalty is only there for your Slaves, unless the UI doesn't show it for the player character. Even if it's there, still hasn't stopped me from doing endless adventuring with a high agility character. Having finished the game I can say with confidence that the only thing I didn't manage to do was beat the last boss solo.

As to being Feared. In my last play through the only time I accumulated Fear was when I pressed a button by accident, the rest of the time I did pretty much what you mentioned, with the exception of putting them in jail until their Rebellious stat was down to 0 (as they'll steal money/food if they're not imprisoned whilst they have the stat above 0).

I mean, if you have a slave on cooking duty, and a few as public entertainers for income ( a pretty good job), you can tell the game to buy 200 food if you ever end up low. I never really have much trouble with that. I put them into the commons, and interact with them a few times to max the loyalty I can get until they get used to things. I don't often get theft, and when I do, it's almost nothing. Basically, my jail would be better off remodeled and re purposed.