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What irks me about Parival is that they never seemed to understand how to take their business seriously. There was always a reason for production to be delayed or they were managing their responsibilities poorly and got swamped with other priorities and had to put their game on hold. They are a business offering a product to us (the customers). If it was free then fine, but it's a paid product that was funded. The moment I found out that the devs were busy with university/work, was the moment I realized that Parival as a business was nothing more than a "side hobby or side hustle" for these people. They were irresponsible with their time management or picked the wrong moment to start a gaming company when they were busy with other priorities and responsibilities (i.e., university and their jobs). 

I absolutely would veer away from this team and perhaps Parival would be an example to others that starting a game company and developing games should not be treated lightly. It doesn't matter if it's an indie game, a business is a business and should be treated as such.