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(+2)

- Removed the wayward pixel

- The #0 background skipped intentionally, because I didn't see a point in not having a background (same with the body bases), but I thought about it and added a plain white bg as the 0th one in case someone wanted to edit it out easier, so there's that

- The lack of white paint can is a goof I somehow missed, it was supposed to be the mass recolor button right above the reset one. Fixed now though

- Can't implement a scrollable menu, but I did include the asset maps into the zip now, so hopefully it helps

- I could only fit this many categories into this layout, but I'll see if the pins can be rearranged somewhere else because I did have that thought too