Today we are unleashing an update to Gelda with a bunch of fixes that we hope you will like.
- Abi is not based on velocity anymore and works more like a double-jump
 - Gelda can now let go of Abi while gliding
 - Text boxes now are destroyed correctly
 - Troll disappears when you get far enough away so you are not stuck/trapped anymore
 - Gelda can now duck to look down to avoid leaps-of-faith
 - Checkpoints now work correctly and do not activate before being reached
 - Fixed collision issues in the Misty Wood - 2 level
 - Reduced death/respawn sequence time
 - Reduced time for level name screen for faster play
 - Added option to quit to title during playing via the pause menu (press ESC to pause)
 - Cleaned up major graphics splicing issues
 - Optimized rendering and collision checking to reduce lag
 
Please give the updated game a whirl and let us know your thoughts.