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(1 edit)

Pretty okay, like the graphical style/music/enemies. Noticed some bugs/issues though:

BUGS

- For some reason I had a second "Wet paper note" in my inventory after dying and restarting

- Mouse cursor appeared after pressing ESC to see the menu and stayed on screen after closing the menu, after this happens you can't turn the camera properly (Workaround: open the inventory and close it and the cursor disappears for a quick fix)

- Some words in texts have an underscore after them, for example the "Old Note" has "but it's actually somehow_changing reality around us"

- Enemies get stuck on chairs sometimes

ISSUES

- The game tells you to press E to interact with objects in the "tutorial" dream even though you've already had to have pressed E to open the door at the beginning (maybe move the message to the first door and remind people about E at the second door)

- After escaping from enemies by entering a room the player might be doomed if the enemies are right behind the door and players don't have a lot HP left as they swarm the player right after going back into the same room with the enemies (maybe put enemies on a small cooldown timer so they can't move when leaving a room so they can't instagib a player, give the player invulnerability for 0,5 seconds after exiting a room or return enemies to their original starting positions after a while for example)

-Maybe buff the snacks a little, they give very little HP compared to medkits

- It's annoying to play the "tutorial" over and over again after dying (a skip button that appears in the bedroom after completing this section at least once would be nice)

- The pistol needs a reload sound, weird to hear nothing

WISHES

- More music, a bit repetitive to hear one song all the time

- More props on the map, maybe mats or different kinds of seats etc.

- Save function, maybe something like typewriters from Resident Evil that fits the game's setting

Okay, thanks a lot for the comment!