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I have seen a creative feeling that is quite interesting. I hope that the official will consider joining the game. When struggling to escape, if the character wears high-heeled shoes on his feet, he will make noise when walking to attract guards, while making noise when jumping will take more time, and it is possible to make more noise when falling down. High heels can be set up separately. Seles can choose to break away from high-heeled shoes, The guard may also tie the high-heeled shoes to Seles' feet. Seles must break free of the rope before he can break free of the shoes. Calling the guard or looking for a partner to help him break free of the rope on the shoes or shoes is possible. High heels are not bad. They can increase the probability of success in attacking guards. It turns out that the heels are different, and the effects of punishment and reward are different, but the code must be very complex, so I just hope the official will consider the setting of high heels. Thank you. I hope the official will consider many other ideas.