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So, while I allowed a loop for Day 14 as far as the "Street" map was concerned, I completely forgot to allow players to return to Iwayama High from the dungeon map! I also rearranged a few things on the "Street" map, but, what I did should not alter the end-user experience in the slightest. Or, at least, that is the intent. I'm half-tempted to throw down a fix for that, plus some Chapter 4 content, but, I might want to hold that back for a bit.

I've still a number of story-skits to write for Chapter 4, and I kinda wanna look at the character that explains Arcomage? Like, I think all that character talks about is the set-up, and not actually how to, you know interact with the mini-game. It's pretty straight-forward, but, I'm the bloody dev. Of course I think it's straight-forward. For example, I know it's possible for players to concede the game before it finishes, but, the method to do so is not discussed in-game. At all.

So, what's the timeframe for this next release of story content, and that nasty little bug I mentioned? Yesterday? Well, Futch-and-Bright. In more seriousness, I would like to see something by the end of the month to accommodate Resurrect the Dying. This might actually be possible, but, plans can, and do, go awry. So, should that fail, I could see a November/December release. Perhaps just in time Christmas? You know, now that I've written it, giving the gift of game absolutely sounds like the kind of thing I would like to aim for!