Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Hello! Seasoned golf-video-game fan here :3

I've put about 4 hours into the game over the last couple days with my partners, and there's a couple inconsistencies and quirks I've noticed with the game that I think could be improved!

1. The power gauge is pretty odd with how it determines distance. The gap wedge for example, lists itself as 32yd. Hitting a half-shot with that club should go around 16yd, but even with tailwind behind the player, I can never get it to go more than 10yd, and this is pretty consistent with the rest of the clubs in the bag, besides the putter. I think the game could be tons easier to get a feel for if the power gauge could read more accurately :]

2. I'm not a huge fan of the wind changing with every shot, primarily in multiplayer; My tee shot could have 1.9 knots of wind going straight forward, and hit the green in one, but then the next person to tee off could have 1.5 knots going straight backwards, and be 30yd away from the green still. I like the concept, especially if it were a challenge mode! But as a general balance-focused feature, I think wind should keep to one speed and one general direction per hole :]

3. On every shot, the game sets your default club to the driver. This is definitely not as big of an issue once you get it in your head that you have to switch every shot, but I think it'd be nice to have the game auto-set your club based on distance left (i.e, you have 60yd left and automatically sets you up to have the pitching wedge equipped, which is the closest club to that distance, while still being over the target as to not go full power and not have the distance to make the shot).

4. In other golf games I've played; when putting, and you're close enough to the cup where the caddy doesn't have to tend the flag (or in this case, the flag isn't in the cup), there'll usually be a small indicator above the hole to remind you where the hole is. This would be a great addition to this game, as sometimes the hole will either be camouflaged into the slope grid, or the pixelation will cause it to completely disappear at times. Perhaps a small, bouncing red arrow above the cup would be great, as it'd be a lot easier to tell where you're supposed to be aimed at all times!

Overall, this game's super fun and it's one of the only full course golf games out there that I can readily just hop on and play with friends and family. Most other games I find on Steam are either mini-golf, or cost an arm and a leg. I love this concept and it's executed really well!! Thank you for the constant updates and I hope these wouldn't be too hard to implement! Unfortunately I'm not too familiar with all that goes into game deving, so I hope I'm not asking too too much from you! Thank you for your time and for the very cool game :3


heather

(+1)

Hi! Thank you for the detailed post - I really appreciate feedback like this as it helps me to dial in the game. To address your points:

  1. I'm inclined to agree with this - it's one of those things that I've gotten so used to now that it has fallen by the way. I'll definitely look into making this more intuitive for the next update.
  2. Again, I agree. In hindsight it seems quite unfair that not every player gets to attempt the same shot. I guess this is a tell that I tend to play against the computer more than other human beings ๐Ÿ˜…. I'll modify the behaviour so that the wind only changes when the hole does.
  3. This is a bug ๐Ÿ˜” It used to auto-suggest a club based on distance, I'm not sure where or when it broke... I'll fix it ๐Ÿ˜
  4. This is a good idea. I'll tie it in with the flag beacon, so that players will have the option to turn it off and choose its colour. While red is a common choice colour-blind players will often choose blue or yellow as to them red is usually invisible or hard to see on a predominantly green background.

If you'd like to track the progress of the updates follow me on Twitter, as I post most often there. Thanks again for the feedback, it really is the people who share their thoughts who help steer and fine-tune the game. I'm glad you're enjoying it! By the way, if you haven't already, check out Tee Time Golf on Steam. There's no affiliation, I just think it's one of the better full-sized golf games available ๐Ÿ˜

Hey again! I dunno if this is an issue on my end or not, but whenever I open the game, it doesn't seem to save my resolution? It always kicks me back into 480p and I have to manually reset it back to 1440p! Also- I wanted to mention the idea of putting borderless fullscreen into the game's video settings? I've been having to use Borderless Gaming on Steam to get it to work, and I'd love for it to be built straight in!


Excited to hear back once again!

heather

Hey! Sorry you have this problem. You can check to make sure the settings are being saved OK by opening the options menu, then closing it again (this forces the game to save the config file) then press F1 to open the game's console. In the console window there should be a message stating whether or not the file was saved successfully:

You can navigate to this directory to make sure (you may need to enable hidden folders, or use the %appdata% shortcut in windows) and then open cfg.cfg in a text editor. Make sure width, height and window_size are set as appropriate. You can even edit these and try launching the game again - if you accidentally put invalid settings and the game won't launch just delete the file.

If you're able to create a larger window, but the resolution still looks wrong try disabling 'pixel scaling' in the options menu. When this is enabled it takes a 640x480 resolution and stretches it to fill the window creating large retro(ish) pixels. By disabling it you will get the window's native resolution. If your keyboard has a number pad the + and - buttons can be used to toggle pixel scaling at any time, so you can quickly see how it affects the look of the game.

The game's default fullscreen mode is in fact borderless window - there's no fullscreen mode which completely takes control of the display as some other games do. Fullscreen mode will always set the resolution to match your current display. There's also a keyboard shortcut to toggle fullscreen at any time - alt+enter. Hope this helps!