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Thank you! 

For most things I drew them with circles and lines, the plants are made up with an array of points (Number of points varies with a random range). With each point the fake z position of each stored point increases linearly and more slowly the points x and y positions extend further out in a random direction determined when it is created. Then I just drew a couple leaf sprites and had them drawn at the last point. Then I loop through the array and draw a line at each point, the fake 3d coordinates are calculated almost exactly the same as sprite stacking.

Hope this helps!

It does, thanks a lot! I've been looking for examples of pseudo 3d like this game for a while.