This game is just fcking wonderful.
There was a reveal later on and a new mechanic that like, really took me by surprise and was a delight to have, but even before that, when I thought this game was only going to include the first small zone you're in, I already thought it was a wonderful thing that I was glad to exist.
The use of strong sillhouettes to build the world through the little you can see outside of the play area, plus the use of the retro aesthetics and rain, already make for a really great atmosphere. But the main idea of the game, the garbage that just keeps falling, with no end in sight, is what sticks in my memory.
I took a little long on the first zone, enough to let a lot of garbage build in while I tried to fill the container. To the point where, eventually, it got a little more difficult to actually walk around the area because of just how MUCH garbage there was. And the slowly building dread that you get as more and more and more garbage keeps pouring in, way overpowering your ability to toss them in, to the point of hindering your ability to even move, made it feel like I was being swallowed by the piles of garbage, and made the desire to escape that much more real. It got me feeling anxious in a way that felt really, really special. I really loved this game, so, so much. Thank you for making it!