Opening the game and it very suddenly starting the way it did is genius. It's disorienting, jolting, upsetting, it makes the player uneasy and uncomfortable, and that's perfect for setting the atmosphere for them. I applaud y'all for that. Also, y'all made this in two days? Damn! That's incredible.
The art style is absolutely wonderful. I did it on High graphics, and it's so CRISP! It's so satisfying to look at, it really is, and everything about the characters and the environment really adds to the atmosphere and makes the game stronger. Amazing work.
When it comes to a game made in 2 days, I usually don't expect anything stellar in terms of writing, not out of meanness, but just because it's so hard to make a well-written game in two days. I did feel like I was randomly clicking through the various objects in the game, unsure why I was restarting or how I got the good ending, but you know what? I really enjoyed the writing in this game. It's uncomfortable and effective. You made the parents bitter and frustrated without making them cartoonishly evil. Y'all did a good job.
Also, the premise of this game is just superb, one of the better ones I"ve seen in a while. A family confronting their unresolved issues, which you must focus on by looking at relevant items. Absolutely excellent.
I look forward to seeing more awesome content from each of you! Amazing work.