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Overall I think you guys fit the theme the best. The mechanic of constantly needing to use your spells even if they might hurt your allies is what I think is so special about this project. I like the character models but the GUI and overall look of the game feels bare. Adding some music, even if it was royalty free, I think would have filled the game just enough to make it feel more complete. Another critique was it wasn't very fun for me, it felt like I was just spamming my abilities and waiting until I was within range of an enemy. I kept killing my allies at first and after losing a few times it started to feel more tedious than entertaining. If you guys continue to work on this after the jam is complete you could have a really nice game though. It has some huge potential and the core mechanic could be amazing if you balance it and throw in some crazy level design.