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i mean when somethimes it force the player to dodge a bullet by pushing it up or down and the eyes looking at the player and random dirrections 

I actually didn't code any behaviour for "forcing the player to dodge a bullet". It may accidentally push you up or down when it is going towards another platform or coming down to get you. As for the eyes, it is only looking at the player (I simply offset the pupils in the direction of the player)