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A fun way to start out the jam! A simple yet enjoyable little entry with whimsical humor, dark undertones, and with a rudimentary yet enjoyable premise!

I think this game's greatest strength is its humor. Perhaps I'm not a good person, but the idea of an animal someone finding a way to get itself ensnared by a chair had me in tears. I have 9 dogs and a cat and their antics aren't that far off.

However, I wish the game took more of an ambitious route. I noticed that certain animals when refused or accepted displayed devil horns, a halo, or a ;/. I experimented to see if muking up the results got you anywhere, but I didn't notice any alterations in the gameplay.

Also, the UI for accepting and refusing an animal disappears after the first wave of animals. If you intentionally did this to mess with the player, than perhaps you should've swapped out the fiery sound fx that plays as well when you click the left option. Otherwise, you might want to try and fix this before a judge gets their mitts on this.

An excellent entry all the same however! Sometimes, a basic premise is just as enjoyable as a complex game! 

Thank you so much for playing my game! I'm sorry to hear the morality system wasn't easy to understand. In theory, rejecting an animal that was difficult to its owner should give you good points, while rejecting an animal that was kind to its owner should give you evil points. On the flip side, accepting a kind animal should give you good points, while accepting an evil animal should give you evil points. I might release a gameplay video that explains this later in the week. Thank you for giving me feedback! 
The arrow images were actually supposed to disappear, but I'll likely add a patch later this week making that bit more apparent. Thanks again!