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Thanks,  I am impressed with what you have so far and did the early purchase for steam.   In the options, you should add to the x/y/z position to allow the “phantom hand” to be adjusted lengthwise.  I have been trying to remap in the SteamVR app but there is no info on what the game is trying to use.  I “grip” when the band lights, on foot/hand/head, “trigger” to activate the dial menu, “thumbstick” to 1 of 4 options, “stick press” to select.  But the only time “stick press” works is for laser pointer.  I can’t select anything else on the menus.  I also have never seen the pose/move menu dial from the non-VR in VR.  Game does not recognize stick movement unless mapped to second thumbstick value, so that is what I have it mapped to.  Stick press is 1st thumbstick, I don’t see any second stick selection for that. I have tried all available mapping options, but I admit I’m not good at remapping.

Try this:

1. Go to the following directory:  Adult VR Game Room\Adult VR Game Room_Data\StreamingAssets
2. Locate and edit a file called config.json ( you can open it with Notepad app or a similar text editor app )
3. Inside that file find the following line "controls_use_touchpad_two": false,
4. Change it to "controls_use_touchpad_two": true,

This should help with the stick input.

(1 edit)

Thank you for helping.  I tried your suggestion, but that may be a different issue.  I should be more specific.

I am using the HP motion controller in steamVR and editing the controller bindings for this game.  Legacy bindings don’t work at all.

Changed L/R emulated trackpad / joystick position values to use 2nd stick value.  Pad / joystick click set to stick press.  I don’t have any option for a 2nd stick click setting.

With these changes all movement controls work using L/R sticks.  When laser selected, stick click selects.  

With trigger hold, L or R wrist dial enlarges, and the stick select will light up the quadrant.

This is correct so far?

With the quadrant lit, the stick click does not select.  That seems to be the only remaining action I need to make this work?  And get to the next menu set with the back symbol at the center of the dial.

I also tried the oculus touch settings, it seems very similar, but no luck with that.

Also the object palette works.  I don’t have to click to select the quadrants, the stick movement selects the submenus.  It’s the actor interactions where the quadrant selects don’t do anything.