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Hello Freeve4h,

  • Enjoyment: Overall, the game was challenging, but the controls made the experience less enjoyable. This is probably just me though, because I don't like playing with arrow keys (and my arrow keys a tiny ;) ).
  • Aesthetic: I liked the look of the game, but it was just a bit to clean cut. I would have added some variance in the blocks, like a few different cracks, and maybe different colored platforms.
  • Design: The design had little variance. I totally understand from a programming work aspect, but a little bit of variance in the games mechanics would have made it really pop. Something like a moving platform, or something like a trampoline platform. Maybe the stationary platform could have a blue thruster, moving platforms could have had a red thruster, and trampoline platforms have a green.
  • Platformer: This game was 100% a platformer. The jumping back and forth between platforms. You hold your breath every time you jump. The utter frustration of missing a platform as you watch are of your hard work flash before your eyes.

Nice work Freeve4h, hope to see you in the next one.