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I like how you made the story into a loop so I was able to explore all of the options. I got convenience store a few times before finally getting to the school, so I got to go through all of the options! It is very cool that the only option to successfully steal without getting caught is cash. I was greedy and decided I need more than the cash and got caught :(. I like how to program risk into these options. I’ve noticed that the biology classroom has two items, a spider and the textbooks. I was able to still take the textbook after the spider option but not the other way around. If the idea was constant looping maybe it would make sense to program that path in as well! There was also a Chinese translation in the Dorm path, is there a special meaning to the bilingual narrative?