Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

Hey! Thanks for the reply. Cool to see someone playing this ever after all this time.

The goal of the game is to find the orbs in the correct order. If you mess up the order, you lose all the orbs. You press X on an object to collect the orb from that object. The reason why nothing might be happening when you press X is because the object you are trying to collect the orb from might not be the correct first object in the order (thus it will not grab anything). Hint: try going for the couch first ;)

This was one of my first forays into game creation, almost five years ago now. It was mostly an exercise in thinking about how to build a game or system in an engine at a rudimentary level. If I re-did this game today, creating some kind of sfx/vfx feedback for selecting an incorrect object or losing all your orbs would be a no-brainer. That kind of feedback is really important for the player. Alas, my younger self just starting out did not think of this. But of course, we improve and grow over time!

Hope this response helps!