This is an amazing tool and it's really helped me get my tilesets set up quickly and imported into Godot. My only question is this: how do I prevent the randomization of combinations of the provided tile parts? I have a project where I have four lines of parts, and they are outputting to my custom quadruple 47 template just fine, but they are randomized and I'd like them to stay with their respective rows.
In essence, I want all of row 1 to output to the first 47set in the template, all of row 2 in the second 47set, etc. Is there a way to do this?
Thanks again! Your work is so appreciated!