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Nice to play something that isn't another 2D platformer. I was a bit thrown at first as I was expecting the ship to control like asteroids. The way that the ship moves with the WASD keys but faces towards where the mouse is positioned, feels very weird. Not sure how you would fix it, other than to have the ship rotate based on mouse position, with WS applying forward and reverse movement based on where it is facing and the AD keys basically acting as strafing. That I think would make more sense and be more "fun" over what you have now.