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Nice game!

You asked for feedback, here we go :)

I like the general direction of the art style, the player and the enemies look nice. The trees are a bit simple and there could be more going on on the ground like bushes or rocks, stuff like that. The lighting is nice and that the fire is the brightness when it's almost out or when you refuel it is a nice touch.

The controls feel very limited. You can't move the rotate without rotating the player and you can't look up and down. With a static camera like this maybe an isometric top down view would work better. When attacking, the camera could also not be rotated anymore. This made the camera not feel really smooth and it was hard to see what is directly in front of you.

The music is good but not really fitting. It feels too epic for the game. I think your game could work really well with less music and more ambience that would elevate the danger much better.

The combat was a bit boring because you could not move when striking and there was no blocking or dodging. 

I know there was not much time and I think you did a good job, but I also think there is potential for a much better game if you can manage to make everything feel smoother and polished. I could also totally see this with more things to build like towers that could help you defend the fire.

Overall not bad. Well done!

Thank you so much! This is great feedback. I appreciate you taking the time to play and write a thoughtful comment. All of your feedback is entirely valid. This was my first game jam and I tried to keep it as simple as possible to prevent over scope. I am pretty pleased with how it turned out for a game jam game and I will certainly take your feedback into consideration should I decide to build on this game. Thanks again!

You're welcome! In the end it's all about learning I think. Every game will be a bit better than the last. For your first game jam this is totally fine. It worked, it didn't crash, I didn't see bugs (weird behaviour is not a bug it's by design :D), that pretty good.