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(+1)

I really dig the artstyle. Though, the game kinda just feels like luck when trying to craft a good coffee combo given the lack of exposition. I couldnt get past the customer named "Lyla" who always complains about my combinations tasting weird. The idea has potential and I'd like you to expand on it, perhaps add some more in game exposition.

(+1)

Yes, we didn't have time to add too many drinks, though there are over 46 of them. In the remake we'll have at least 200, though -- so it will be much easier to create drinks. Here's a tip: Use only one or two ingredients. If you use just one ingredient to make a drink you've got about a 50% chance of succeeding, and with two ingredients you've got about 2%. However, if you use combinations that could realistically exist (like coffee + sugar, not green tea + pineapple) then you get up to about 30-40% chance.

Neat but I kinda wish the game communicated that before