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Thanks for playing, I'll adjust it for future release. 

Hit rate right now should be around 90-95% for most character but the evasion rate of monster differt wildly, Most monster only have 5% evasion except for fairies who usally have high evasion rate (40%+). 

I'm thinking of changing it to allow  multiple hit when character attack depending on their weapon profeciency and level instead, So missing will happen less since character would attack more often.