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A jam submission

Advent HeroesView game page

Submitted by ZeroBreak (@ZeroBreakDesign) — 8 days, 21 hours before the deadline
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Advent Heroes's itch.io page

Results

CriteriaRankScore*Raw Score
UI#570.8941.000
Overall Fun#590.8941.000
Sound/Music#630.8941.000
Art#650.8941.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Hi! I tried playing your demo multiple times and was unable to make it through any fights, as they all crashed on me. Additionally I wondered why there wasn't level music other than during combat and if that was a design choice or not. I recommend some massive overhauls of the combat feel, combat UI, and dialogue before releasing this game in addition to bug fixes to prevent crashing. One last thing, the install process took very long and seemed gratuitous for just a demo, this will probably deter many play testers.

Developer (1 edit)

Thanks for the feedback. The music glitch will be taken care of in the final release, and the reason for the wait is because I was planning to maintain a single package for both release and demo configurations so I didn't have to repackage things twice. With that said, I do plan on adding to the installer so that there is both an activation option and a demo option, which should hopefully address this concern .

EDIT: I'm also going to check the battles when I get a chance to be sure that I didn't miss anything. If you could tell me if this is a general issue or just the bosses it would help out a lot.

It happened during the first and third options for demo content. It occurred during regular battles and the error message stated there were missing assets for dead creatures

Developer

Thanks. I'll look into it.

Developer (2 edits) (+1)

So I went ahead and against jam ethics to (hopefully) fix the build, in fact I copied over from the development build and removed stuff not relevant to the demo which should now be available for testing, and which addresses your feedback. Thanks for your patience!