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This is a great example of a bullet hell shump! It took me a bit to get comfortable, but once I got a hang of it, I had a blast. Great work! Looking forward to more of you stuff!

Thank you for the kind words, GameOverGuy! I'm glad that you overcame that initial learning curve, I probably still have a lot to learn on how to guide players into my gameplay loop, :)  - looking ahead, I think I will do some more small projects, since this was my first I learned a lot on this one!

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I completely get where  you are coming from! When designing games one almost gets sucked into all aspects except how to teach the player how to play. In some of my previous jams, I would scramble to explain how to play either in a giant wall of text or in some menu ui at the last minute. Seriously though, great work :)