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looking really really great. and i installed it the way you mention it in the readme file.

but it give me a Warning tough, this one:

2022-09-17 23:13 Warning (script): 'setColorGradingSettings': Argument 1 has wrong type. Expected: String. Actual: Nil 

2022-09-17 23:13   2022-09-17 23:13 D:\auto_builder\cache\svn\1439bdbdb2e647a66733235d7978a817\src\base\scripting\lua\LuaScriptSystem.cpp (903)2022-09-17 23:13 : 2022-09-17 23:13 expectedType == Value::VoidType || expectedType == Value::ClassType

2022-09-17 23:13 LUA call stack:

  dataS/scripts/environment/Lighting.lua (172) : setColorGradingSettings

  dataS/scripts/environment/Environment.lua (400) : update

  dataS/scripts/BaseMission.lua (1257) : update

  dataS/scripts/FSBaseMission.lua (1972) : update

  dataS/scripts/missions/mission00.lua (577) : update

  dataS/scripts/main.lua (1225) : update

(1 edit) (+1)

Oh haha, I guess it's due to the fact that relight does not use color correction at all so maybe the game is freaking out that it's not loading any. Originally I had my own color correction files that basically zero'd out all the parameters, but I just basically told the env.xml to not load one to save on mod download size. I think it's harmless even if slightly annoying to get a warning. I'm going to reframe from updating it until the next notable version release. 

(+3)

I added a testbranch version that has the fix you requested. Cheers!

(1 edit)

Ok nice thanks allot, i will try that one.

Thank you again, the game looks much better with youre lighting. Great job


edit: yes it fixed the warning. perfect

(+1)

Yeah, fixed it for me too.