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it was hard to figure out what to do in some of the games.  maybe be more specific by saying the instruction in the beginning of the mini game, like "turn the crank!" or put small icons of the buttons that the mini game uses on screen near the bottom.

I totally get that! I've been working on tuning the minigames (and adding more) to balance the difficulty and make them more intuitive. I'm aiming to have a full release for Mobware Minigames before the end of the year!