Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

After the first few minutes, I became disheartened with the game. I appreciate the effort put into the game, but I was expecting more accuracy when it comes to the lore of the universe. Of course, a dating sim/visual novel has certain... Requirements, but 40k is a fairly niche category, and I think that really leaning into the grimdark angle with the writing works better. I understand writing our main character as kind of clueless, but it is to a degree which I find immersion-breaking and, truthfully, annoying. I think the game could be improved, writing-wise, by having the POV character understand more, and to have the dialogue feel less casual. I think two of my biggest gripes are with the servo-skull and the guardsman interaction. The servo-skull not only says something about the 'greater good' (which is a Tau concept, not an imperial one,) but it feels too much like a person, and I think that making the dialogue of it much less expressive would be a good way to fix that. The guardsman interaction, however, I think needs to be entirely reworked in order to be lore-accurate. The second he sees an inquisitorial symbol, a lore-abiding and loyal imperial guardsman would most likely bow and not question the business of the skull or an acolyte. Another interaction I have some gripes about is first meeting the inquisitor, who explains to an acolyte what an Inquisitor even is, which ripped me even further out of the game. Perhaps having a discussion along the lines of "You know how hard it is to become an inquisitor, yes?" "yes." "It is very dangerous, not many acolytes live to become one." "I know, but I have faith that the emperor will protect and guide me." "Good.", would be much better. I hope that this game improves in writing, and I'll still be here to try my best to provide feedback, because I want this to be a good 40k visual novel.

Thank you for your feedbacks, We are  trying to continuously improve the quality of the current game on next updates. We hope that the final quality of this game and its sequel will be satisfactory for players and 40k fans. 

I'm glad you're reading the comments and trying to improve! One thing I can say about the game is the art is pleasing, and well-done. 

I get the feeling English isn't your first language. I apologize if that's wrong, but I did notice, after playing a little further, the the names of the chaos gods are spelled incorrectly for English. They are spelled:

Khorne, Nurgle, Slaanesh, and Tzeentch

That's right english is not my first language. Thanks for your correction I'll try to be more careful in spelling. :)

Also, their trying not to get sued by GW, so they have to put some typos in there.

While the average guardsman would be bowing and scraping, one assigned to guard an inquisitorial HQ would be trained to be suspicious of anyone and everyone that passed (Unless 1. The Inquisitor hasn't been properly training their guards or 2. Said passer by is the Inquisitor). I'd think he would actually be insisting on seeing at least the acolyte's inquisitorial seal (as an acolyte would not yet have a rosette of their own) before allowing her to pass as name and appearance are easy to falsify.

Maybe you should try looking at the work of Archon of Flesh, although it is, well...a bit more grimdark than what you might want. Which is to say, it's mostly mechanicus femboys getting tortured.

Their reddit: 

Archon of Flesh (u/Archon_of_Flesh) - Reddit

Their fanfiction (which admittedly is so fucked up that even hardened fans have a hard time with it): 

To Break a Soldier of the Machine God - Archon_of_Flesh - Warhammer 40.000 [Archive of Our Own]

Also, if you complain about this being degenerate, I should remind you that you looked up a Warhammer 40k porn game, so it's fair game to expose you to Archon of Flesh.