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(1 edit) (+1)

(I am now in a rush to test as many games as possible to help, so please do not mind the cursory reviewing style.)

Semi-on-the-fly remarks:

So much darkness it is hard to get your head horizontal at the beginning!!

Controls are QWERTY-only instead of layout-independent (I have an AZERTY keyboard), BUT arrow keys are enabled. Notice this is really troublesome here, since the Q key is for exiting!

Bug: you can use (ie click on) the charging points from afar.

Scream took me by surprise! :o XD

You can still play after game over! Oh, or are we in a little box to prevent this?

Spoiler: found a number randomly, by chance, using the phone! :)

WOW, died again!! <:o But this is way too hard to get when to use the phone, to see the enemy…

Also, we move super fast, even without running; I feel the overall pace of the game is too fast.

Caught again, just before a number… ._. I get a feeling the game is WAY too hard. :( I would like to be able to find the code and exit, but I hardly have the time to get anything serious done; at most, some exploration and finding one number. Never even really noticed the enemy on the phone before it got to me; the thing is so sudden (and fast?)!

Big playability problem is that with arrow keys (which I use because of my AZERTY), it is too hard to use both the Space bar and the mouse at the same time, while I would like to almost constantly lighten my way to see better… ._.

Takeaway: I think there are some hurdles that hinder the player too much (lighting, possibly controls, super fast one-shotting enemy…); otherwise, I like the concept. It reminds me just a bit of "SCP: Containment Breach", through the idea of escaping a lab (not sure if the other game needs a code to exit, though!). Theme is used in a classic way (horror game). Graphics hard to tell with the darkness XD, but felt fair; audio seems rather good too.

You need to nerf the enemy and possibly help the player a bit more, and the game will get reasonably playable! It LOOKS fun. :)

(+1)

thanks for that, there is a lot of stuff i didnt know about! i will fix the keyboard issue. you aren't in a box when you die there is just a plane behind you. i'll try to make the game a bit easier (there is supposed to be a sound when the enemy is close but it's a bit bugged) i didnt know that the charging ports where able to work from affar (its my first time using that code tho) but i'll try to fix it (btw the code is the same every time coz i didnt put random generation on it). i will also try to make the game a bit slower. thanks for the very helpful feedback. i'll fix all of that now and put a newer build up when done :)

Thanks for the answer!

(there is supposed to be a sound when the enemy is close but it's a bit bugged)

Ah, I did not hear that! I was less focused near the end of the testing period, though, so maybe I missed something…

i'll fix all of that now and put a newer build up when done :)

Great! :) An opportunity to see what happens at the end. ;)