Alright, this is a very interesting interpretation of the theme.
Since you used Löve2D I imagine that the light effects and AI weren't all that simple to implement and this makes it very impressive. You could have let the player enjoy a success sometimes though.
The other player was really bugging me and I felt haunted, even after the game ended he would let me be. Nice job.
Adding some information on screen regarding controls would probably have saved me one restart. I had to read the instruction on the game's page before I understood what I was supposed to do.