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Alright, this is a very interesting interpretation of the theme.

Since you used Löve2D I imagine that the light effects and AI weren't all that simple to implement and this makes it very impressive. You could have let the player enjoy a success sometimes though.

The other player was really bugging me and I felt haunted, even after the game ended he would let me be. Nice job.

Adding some information on screen regarding controls would probably have saved me one restart. I had to read the instruction on the game's page before I understood what I was supposed to do.