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Literally signed up just to leave you a comment. Me and my kids love what you've done here. I have a special needs 13 yo who doesn't really do video game , but when he jumped into this room scale game with very intuitive play he's had a blast literally shooting every robot. Keep up the good work and please leave an Experience Mode in all your versions if you can for those who just love to go from point A to B shooting the "robot bad guys".

 As for real game-play if your taking input... I personally hope you add targets/switches/enemies/reasons to duck or evade things out the corridor windows. Maybe make longer bay windows with energy pulses passing through or surveillance or something. I often find myself staring out the windows in game and even leaning over a bit too far only to end up outside the portal and having to jump back in occasionally. Again keep up the good work. I just wish I didn't feel so bad killing the scared little cowering spider-bots for energy.

Hey thanks! :)

I am for sure keeping experience mode. I want to allow players to modify lots of things with few presets already in.  And personally even though I do like challenge when I play a game, I sometimes wish that games would allow me to just go straight through the gameplay sections to allow me to learn the story. Or to allow me to enjoy some bits of the gameplay without worrying that I will have to start from last checkpoint if I do something wrong.

And good suggestions. I already have similair things planned to add - I will be going full time with it very soon and then there should be some updates coming with new stuff. New levels, mechanics and new enemies. That "feeling bad about killing those little guys" is one of the things I wanted to have and that will be part of the gameplay and story.  So that's actually good that you feel bad about that :)