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always a surprise to see a new game out. I finished and I'll be honest, it was pretty ok. I always enjoy it when new mechanics are added as I progress the game, but it didn't feel like much of a challenge in that matter. It felt slow in a way where I just keep going until I get something new. It's different compared to Vermander because, although I was simply going door to door with tasks, there was that mechanic where I had to keep track of medication. In here, although I still went door to door with tasks, if something happened to the candles then I do something about it. It just felt very linear, I guess that's what I mean to say. I did like your story though. I loved the nod to Vermander because we gotta link together the Zed Gaming Universe. I enjoyed the quick game, but it's definitely not out there compared to the other games.

Thank you for such a fair assessment! 
I agree completely, as I'm not happy with how this one turned out.

The inherent issues with MMN started to show within the first week of development, but by that point I was too far in to scrap the project.
Said issues made the game turn into a disappointment, but at this point there's not much else to do but continue on and hope the next game is better.  :)