Sure, I don't want to break your workflow, I just note them to you because they softlock the player, so they'll be priorities when you will debug. Just note them somewhere until then ๐
A third one. Again in the temple quarter, when lectured about Voel, after the blue haired girl comes in the scene, no more dialogue and no controls either.
Then again, i'm not blaming or mocking, on the contrary. A few years ago, I tried myslef in rpgmaker (mv) and I know how easy it is to feel lost or forget a single \n or player.control=1 or stuff like that when building events. Don't feel pressured, work at your pace. ๐ I'll beta test ๐