Non-Lego-Splitscreen games are in demand. Very promising start for a game and impressive work for a game jam week.
Overall the game felt heavy and sluggish, the casting was slow and and you couldn't really aim. A more dynamic approach, ranged attacks and faster movement would probably created a more fun experience. Also the loading time was quite high for such a small amount of models and texture. Is that an issue with the web version or does it take that long also with the windows version?