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Feedback from Devs

  • As judge's choice, we obviously saw huge potential and appreciated the time and effort put in to the details of the stats, turn based action and the skills.
  • The voxel creatures felt a little flat. With mesh scaling and so many creature packages available, it didn't feel like the best option in this case. There was also very little range of creatures to fight, would be awesome to see these taken to a higher level. Definitely an option to run with voxel creations, but make them exciting and varied.
  • Would be awesome to see some movement when they attack, like pokemon even where they just shake or move slightly to just show. Some highlighting of who's attacking would be cool too!
  • Really love the idea of this game and with some work could be super popular!