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Some helper stuff for classes:

- Maximum health is 8 instead of 10
- Starts with a charmed imp
- Charmed monsters do 1dmg more
- "Heal" restores 1hp to all charmed monsters

- Maximum health is 12 and maximum hunger is 6 (instead of 7)
- Food restores 1hp
- When doesn't have "armor points" his unarmed damage is 2 instead of 1