Thanks for the feedback, good to know there's at least a couple dozen Freelancer fans out there.
For auto-pilot at least, it'll have, eventually, a computer voice similar to Freelancer that can also be swapped around similar to Elite Dangerous' autopilot voices (so you can finally have a V-tuber narrate your autopilot commands). In general release will have the full voice acting it requires.
Campaign missions too are also gonna get a log and a way to actually check your current objective. You can currently make it redisplay objective (I think it's either N or M by default), and if none displays then there's no active mission. I've been mulling over also turning the end of that mission with the jumphole collapse that destroys the remaining ships and all that into a cutscene so the player gets a clear idea of what's happening, akin to FL's first mission with the rogue base exploding.