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I really liked the vibe and aesthetic of the game! Great graphics and music too. Also a big fan of the glowstick lighting system. However, I think the gameplay could use a bit more spicing up, since it seemed like all you really needed to do was find and turn on the levers. I also didn't ever really run into any of the enemies until the end because they didn't follow me into the hallways. I think it could be cool if you needed to hide from or distract them and they were more aggressive to compensate.

Thanks ! I agree with you, we need more than the levers in the game, and I think that mechanic is very basic too. That's why there is more level planned, as I wanted to expand the game further. And yes, the enemies aren't as aggressive as I planned, even if this game is the only one that I made where the pathfinding works correctly xD. This game certainly needs more work. I already thought of the "hide" mechanic, but I ran out of time very fast in this game jam (especially for personal reasons). I have planned an update at the end of the jam who fixes bugs and adds what I wanted to add in the first place. Thanks for your useful comment anyway !