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I really like the squash and stretch effect on the main character when jumping, made the game feel polished. And this is a really cool take on the theme. Though, I think too many of the jumps fall under the archetype of "press space as late as possible without falling" for me. Those types of jumps are difficult, but not interesting. Also, I kept getting caught on the ledges of platforms, completely stopping my upwards momentum and causing me to die. Overall, I think the strongest part of the game is its art! It looks really good! And the music/sfx are cool too!