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(+1)

First, I would like to say that I really like the look and feel of this game. I was recently in the mood for some cult-based gaming experiences and saw I owned this from way back when but had never previously looked at it. I'd certainly love to give it a try someday, provided I can ever gather a grouping of people willing to play. 

This issue has likely been brought up before, but I don't see it in my gaze at the comments here, but on page 5, it's listed that you need 5 weird to get a mutation. But then on the next page, it says you need 6. 

So there's clearly an error here, and I'd like to know which one it's meant to be. I would assume 5, since the shorter game options for Weird necessary are also there.