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Hey! I have some hopefully good criticism! I think that the environment and art really complements the primary game mechanics. The atmosphere is done well! A walking sim/exploration game should have a good environment and atmosphere and that was right on the nail! Well done! 

However, I feel that the games mechanics are not communicated very well, I didn't know what to do, and I didn't know where to go. From what I understood, it looked like you were supposed to  find all the souls and follow the path of the souls, but first that requires exploration. But it felt like the timer punishes you for exploring and accidentally going the wrong route, which weakens the primary game mechanics as a walking simulator/exploration game.

Phenomenal art! Great sounds! Fits the theme well! Design could use some work.

Thank you for making this game!

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That definitely is some good criticism. Thank you for playing, it does mean a lot! :)

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I wanted to comment how I felt about this game but Alien Tate really summarized it already.